AnimationInspector Class Reference
#include <AnimationInspector.h>
# Public Member Functions | |
| override void | update () |
| Update the tool's state. | |
| override void | show () |
| Show the tool. | |
| override void | hide () |
| Hide the tool. | |
| override void | processUserInput (uint16 pressedKey) |
# Private Attributes | |
| Sprite | sprite |
| Currently inspected sprite. | |
| const AnimationFunction ** | animationFunctions |
| Animations to apply to the animated sprite. | |
| AnimationFunction | animationFunction |
| Currently applied animation. | |
| OptionsSelector | actorSelector |
| Selector for the animated actors. | |
| OptionsSelector | spriteSelector |
| Selector for the animated sprite sprite selector. | |
| OptionsSelector | animationsSelector |
| Selector for the animations to play. | |
| OptionsSelector | animationEditionSelector |
| Selector for the animation's properties. | |
| OptionsSelector | frameEditionSelector |
| Selector for the animation's frames. | |
| int32 | state |
| Inspector's state. | |
Private Attributes inherited from Tool | |
| ToolState | toolState |
# Additional Inherited Members | |
Private Member Functions inherited from Tool | |
| void | constructor () |
| Class' constructor. | |
| void | setToolState (ToolState toolState) |
| virtual void | dimmGame () |
| Dimm down the game. | |
| virtual void | lightUpGame () |
| Light up the game. | |
# Detailed Description
Class AnimationInspector
Inherits from Tool
Implements a tool that manipulates animations.
Definition at line 45 of file AnimationInspector.h.
# Member Function Documentation
# hide()
|
virtual |
Hide the tool.
Implements Tool.
# processUserInput()
|
virtual |
# show()
|
virtual |
Show the tool.
Implements Tool.
# update()
|
virtual |
Update the tool's state.
Implements Tool.
# Member Data Documentation
# actorSelector
|
private |
Selector for the animated actors.
Definition at line 57 of file AnimationInspector.h.
# animationEditionSelector
|
private |
Selector for the animation's properties.
Definition at line 66 of file AnimationInspector.h.
# animationFunction
|
private |
Currently applied animation.
Definition at line 54 of file AnimationInspector.h.
# animationFunctions
|
private |
Animations to apply to the animated sprite.
Definition at line 51 of file AnimationInspector.h.
# animationsSelector
|
private |
Selector for the animations to play.
Definition at line 63 of file AnimationInspector.h.
# frameEditionSelector
|
private |
Selector for the animation's frames.
Definition at line 69 of file AnimationInspector.h.
# sprite
|
private |
Currently inspected sprite.
Definition at line 48 of file AnimationInspector.h.
# spriteSelector
|
private |
Selector for the animated sprite sprite selector.
Definition at line 60 of file AnimationInspector.h.
# state
|
private |
Inspector's state.
Definition at line 72 of file AnimationInspector.h.
The documentation for this class was generated from the following file:
- VUEngine-Core/source/Debugging/Tool/AnimationInspector/AnimationInspector.h
Private Attributes inherited from