ObjectSpriteContainer Class Reference
#include <ObjectSpriteContainer.h>
Inheritance diagram for ObjectSpriteContainer:
![](../class_object_sprite_container.png)
# Public Member Functions | |
void | constructor () |
Class' constructor. | |
override ClassPointer | getBasicType () |
override int16 | doRender (int16 index) |
override int32 | getTotalPixels () |
# Additional Inherited Members | |
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typedef const SpriteSpec | SpriteROMSpec |
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void | constructor (Entity owner, const SpriteSpec *spriteSpec) |
override void | releaseResources () |
Called to release the component's resources. | |
override RightBox | getRightBox () |
override void | createAnimationController () |
Create an animation controller for this sprite. | |
override void | forceChangeOfFrame (int16 actualFrame) |
void | transform () |
Compute the sprite's transformation. | |
int16 | render (int16 index, bool updateAnimation) |
Texture | getTexture () |
int16 | getIndex () |
uint16 | getHead () |
int32 | getHalfWidth () |
int32 | getHalfHeight () |
uint32 | getEffectiveHead () |
uint16 | getEffectiveWidth () |
uint16 | getEffectiveHeight () |
int16 | getEffectiveX () |
int16 | getEffectiveY () |
int16 | getEffectiveP () |
int16 | getEffectiveMX () |
int16 | getEffectiveMY () |
int16 | getEffectiveMP () |
bool | isVisible () |
bool | isHidden () |
bool | isBgmap () |
bool | isObject () |
bool | isAffine () |
bool | isHBias () |
void | setPosition (const PixelVector *position) |
const PixelVector * | getPosition () |
Retrieve the position cache. | |
void | setDisplacement (const PixelVector *displacement) |
const PixelVector * | getDisplacement () |
PixelVector | getDisplacedPosition () |
void | addChar (const Point *texturePoint, const uint32 *newChar) |
void | putChar (const Point *texturePoint, const uint32 *newChar) |
void | putPixel (const Point *texturePixel, const Pixel *charSetPixel, BYTE newPixelColor) |
void | invalidateRendering () |
Invalidate the flags that determine if the sprite requires rendering. | |
virtual void | loadTexture (ClassPointer textureClass, bool listenForRewriting) |
virtual void | releaseTexture () |
Release the sprite's texture(s) | |
virtual bool | hasSpecialEffects () |
virtual void | updateAnimation () |
Update the animation. | |
virtual void | processEffects (int32 maximumParamTableRowsToComputePerCall) |
virtual void | setMultiframe (uint16 frame) |
virtual void | forceShow () |
Forcefully show the sprite. | |
virtual void | forceHide () |
Forcefully hide the sprite. | |
virtual void | setRotation (const Rotation *rotation) |
virtual void | setScale (const PixelScale *scale) |
virtual void | print (int32 x, int32 y) |
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bool | checkIfWithinScreenSpace |
Flag to check if rendered even if outside the screen. | |
PixelVector | position |
Position cache. | |
PixelVector | displacement |
Displacement added to the sprite's position. | |
Rotation | rotation |
Rotation cache. | |
int16 | index |
PixelScale | scale |
Scale cache. | |
uint16 | head |
Head flags for DRAM entries. | |
int16 | halfWidth |
Cache of the texture's half width. | |
int16 | halfHeight |
Cache of the texture's half height. | |
Texture | texture |
Texture to display. | |
bool | hasTextures |
Flag for special sprites. |
# Detailed Description
Class ObjectSpriteContainer
Inherits from Sprite
Manages ObjectSprites that are displayed in the same SPT.
Definition at line 34 of file ObjectSpriteContainer.h.
# Member Function Documentation
# constructor()
void ObjectSpriteContainer::constructor | ( | ) |
Class' constructor.
Definition at line 47 of file ObjectSpriteContainer.c.
# doRender()
Render the sprite by configuring the DRAM assigned to it by means of the provided index.
- Parameters
-
index Determines the region of DRAM that this sprite is allowed to configure
- Returns
- The index that determines the region of DRAM that this sprite manages
Implements Sprite.
Definition at line 75 of file ObjectSpriteContainer.c.
# getBasicType()
|
virtual |
Retrieve the basic class of this kind of sprite.
- Returns
- ClassPointer the basic class
Implements Sprite.
Definition at line 68 of file ObjectSpriteContainer.c.
# getTotalPixels()
|
virtual |
Retrieve the total number of pixels actually displayed by all the managed sprites.
- Returns
- Total number of pixels displayed by all the managed sprites
Implements Sprite.
Definition at line 84 of file ObjectSpriteContainer.c.
The documentation for this class was generated from the following files:
- VUEngine-Core/source/Component/VisualComponent/Sprite/ObjectSpriteContainer/ObjectSpriteContainer.h
- VUEngine-Core/source/Component/VisualComponent/Sprite/ObjectSpriteContainer/ObjectSpriteContainer.c