ActorSpec Struct Reference

#include <Actor.h>

# Public Attributes

AllocatorPointer allocator
 Class allocator.
ComponentSpec ** componentSpecs
 Component specs.
struct PositionedActorchildrenSpecs
 Children specs.
void * extraInfo
 Extra info.
PixelSize pixelSize
uint8 inGameType
char * initialAnimation
 Animation to play automatically.

# Detailed Description

An Actor Spec

Definition at line 35 of file Actor.h.

# Member Data Documentation

# allocator

AllocatorPointer ActorSpec::allocator

Class allocator.

Definition at line 38 of file Actor.h.

# childrenSpecs

struct PositionedActor* ActorSpec::childrenSpecs

Children specs.

Definition at line 44 of file Actor.h.

# componentSpecs

ComponentSpec** ActorSpec::componentSpecs

Component specs.

Definition at line 41 of file Actor.h.

# extraInfo

void* ActorSpec::extraInfo

Extra info.

Definition at line 47 of file Actor.h.

# inGameType

uint8 ActorSpec::inGameType

Definition at line 54 of file Actor.h.

# initialAnimation

char* ActorSpec::initialAnimation

Animation to play automatically.

Definition at line 57 of file Actor.h.

# pixelSize

PixelSize ActorSpec::pixelSize

Definition at line 51 of file Actor.h.


The documentation for this struct was generated from the following file:
  • VUEngine-Core/source/Entity/Container/Actor/Actor.h