BodySpec Struct Reference
#include <Body.h>
# Public Attributes | |
ComponentSpec | componentSpec |
Component spec. | |
bool | createBody |
Flag to create or not a body. | |
fixed_t | mass |
Mass. | |
fixed_t | frictionCoefficient |
Friction coefficient. | |
fixed_t | bounciness |
Bounciness. | |
Vector3D | maximumVelocity |
Maximum velocity. | |
fixed_t | maximumSpeed |
Maximum speed. | |
uint16 | axisSubjectToGravity |
Axises on which the body is subject to gravity. | |
uint16 | axisForSynchronizationWithBody |
Axises around which to rotate the owner when syncronizing with body. |
# Detailed Description
# Member Data Documentation
# axisForSynchronizationWithBody
uint16 BodySpec::axisForSynchronizationWithBody |
# axisSubjectToGravity
uint16 BodySpec::axisSubjectToGravity |
# bounciness
# componentSpec
ComponentSpec BodySpec::componentSpec |
# createBody
# frictionCoefficient
# mass
# maximumSpeed
# maximumVelocity
The documentation for this struct was generated from the following file:
- VUEngine-Core/source/Component/Body/Body.h