MBgmapSpriteSpec Struct Reference
#include <MBgmapSprite.h>
# Public Attributes | |
BgmapSpriteSpec | bgmapSpriteSpec |
TextureSpec ** | textureSpecs |
Texture to use with the sprite. | |
uint32 | scValue |
SCX/SCY value. | |
int32 | xLoop |
Flag to loop the x axis. | |
int32 | yLoop |
Flag to loop the y axis. | |
int32 | width |
Bounds the sprite's width to provide culling; if 0, the value is inferred from the texture. | |
int32 | height |
Bounds the sprite's width to provide culling; if 0, the value is inferred from the texture. |
# Detailed Description
A MBgmapSprite spec
Definition at line 25 of file MBgmapSprite.h.
# Member Data Documentation
# bgmapSpriteSpec
BgmapSpriteSpec MBgmapSpriteSpec::bgmapSpriteSpec |
Definition at line 27 of file MBgmapSprite.h.
# height
int32 MBgmapSpriteSpec::height |
Bounds the sprite's width to provide culling; if 0, the value is inferred from the texture.
Definition at line 45 of file MBgmapSprite.h.
# scValue
uint32 MBgmapSpriteSpec::scValue |
SCX/SCY value.
Definition at line 33 of file MBgmapSprite.h.
# textureSpecs
TextureSpec** MBgmapSpriteSpec::textureSpecs |
Texture to use with the sprite.
Definition at line 30 of file MBgmapSprite.h.
# width
int32 MBgmapSpriteSpec::width |
Bounds the sprite's width to provide culling; if 0, the value is inferred from the texture.
Definition at line 42 of file MBgmapSprite.h.
# xLoop
int32 MBgmapSpriteSpec::xLoop |
Flag to loop the x axis.
Definition at line 36 of file MBgmapSprite.h.
# yLoop
int32 MBgmapSpriteSpec::yLoop |
Flag to loop the y axis.
Definition at line 39 of file MBgmapSprite.h.
The documentation for this struct was generated from the following file:
- VUEngine-Core/source/Component/VisualComponent/Sprite/BgmapSprite/MBgmapSprite/MBgmapSprite.h