MBgmapSpriteSpec Struct Reference

#include <MBgmapSprite.h>

# Public Attributes

BgmapSpriteSpec bgmapSpriteSpec
TextureSpec ** textureSpecs
 Texture to use with the sprite.
uint32 scValue
 SCX/SCY value.
int32 xLoop
 Flag to loop the x axis.
int32 yLoop
 Flag to loop the y axis.
int32 width
 Bounds the sprite's width to provide culling; if 0, the value is inferred from the texture.
int32 height
 Bounds the sprite's width to provide culling; if 0, the value is inferred from the texture.

# Detailed Description

A MBgmapSprite spec

Definition at line 25 of file MBgmapSprite.h.

# Member Data Documentation

# bgmapSpriteSpec

BgmapSpriteSpec MBgmapSpriteSpec::bgmapSpriteSpec

Definition at line 27 of file MBgmapSprite.h.

# height

int32 MBgmapSpriteSpec::height

Bounds the sprite's width to provide culling; if 0, the value is inferred from the texture.

Definition at line 45 of file MBgmapSprite.h.

# scValue

uint32 MBgmapSpriteSpec::scValue

SCX/SCY value.

Definition at line 33 of file MBgmapSprite.h.

# textureSpecs

TextureSpec** MBgmapSpriteSpec::textureSpecs

Texture to use with the sprite.

Definition at line 30 of file MBgmapSprite.h.

# width

int32 MBgmapSpriteSpec::width

Bounds the sprite's width to provide culling; if 0, the value is inferred from the texture.

Definition at line 42 of file MBgmapSprite.h.

# xLoop

int32 MBgmapSpriteSpec::xLoop

Flag to loop the x axis.

Definition at line 36 of file MBgmapSprite.h.

# yLoop

int32 MBgmapSpriteSpec::yLoop

Flag to loop the y axis.

Definition at line 39 of file MBgmapSprite.h.


The documentation for this struct was generated from the following file:
  • VUEngine-Core/source/Component/VisualComponent/Sprite/BgmapSprite/MBgmapSprite/MBgmapSprite.h