SpriteSpec Struct Reference

#include <Sprite.h>

# Public Attributes

VisualComponentSpec visualComponentSpec
 VisualComponent spec.
TextureSpectextureSpec
 Spec for the texture to display.
uint8 transparency
PixelVector displacement
 Displacement added to the sprite's position.

# Detailed Description

A Sprite Spec

Definition at line 86 of file Sprite.h.

# Member Data Documentation

# displacement

PixelVector SpriteSpec::displacement

Displacement added to the sprite's position.

Definition at line 99 of file Sprite.h.

# textureSpec

TextureSpec* SpriteSpec::textureSpec

Spec for the texture to display.

Definition at line 92 of file Sprite.h.

# transparency

uint8 SpriteSpec::transparency

Transparency mode (__TRANSPARENCY_NONE, __TRANSPARENCY_EVEN or __TRANSPARENCY_ODD)

Definition at line 96 of file Sprite.h.

# visualComponentSpec

VisualComponentSpec SpriteSpec::visualComponentSpec

VisualComponent spec.

Definition at line 89 of file Sprite.h.


The documentation for this struct was generated from the following file:
  • VUEngine-Core/source/Component/VisualComponent/Sprite/Sprite.h