#include <Sprite.h>
A Sprite Spec
Definition at line 86 of file Sprite.h.
# displacement
Displacement added to the sprite's position.
Definition at line 99 of file Sprite.h.
# textureSpec
Spec for the texture to display.
Definition at line 92 of file Sprite.h.
# transparency
uint8 SpriteSpec::transparency |
Transparency mode (__TRANSPARENCY_NONE, __TRANSPARENCY_EVEN or __TRANSPARENCY_ODD)
Definition at line 96 of file Sprite.h.
# visualComponentSpec
The documentation for this struct was generated from the following file:
- VUEngine-Core/source/Component/VisualComponent/Sprite/Sprite.h