Rendering.
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#include <Stage.h>
Rendering.
Definition at line 102 of file Stage.h.
# colorConfig
Color configuration.
Definition at line 111 of file Stage.h.
# maximumAffineRowsToComputePerCall
int32 StageSpec::Rendering::maximumAffineRowsToComputePerCall |
Maximum number of rows to compute on each call to the affine functions.
Definition at line 108 of file Stage.h.
# objectSpritesContainersSize
Object segments' sizes (__spt0 to __spt3)
Definition at line 120 of file Stage.h.
# objectSpritesContainersZPosition
Object segments' z coordinates (__spt0 to __spt3)
Definition at line 123 of file Stage.h.
# paletteConfig
Palettes' configuration.
Definition at line 114 of file Stage.h.
# paramTableSegments
int32 StageSpec::Rendering::paramTableSegments |
Number of BGMAP segments reserved for the param tables.
Definition at line 117 of file Stage.h.
# pixelOptical
Struct defining the optical settings for the stage.
Definition at line 126 of file Stage.h.
# texturesMaximumRowsToWrite
int32 StageSpec::Rendering::texturesMaximumRowsToWrite |
Maximum number of texture's rows to write each time the texture writing is active.
Definition at line 105 of file Stage.h.
The documentation for this struct was generated from the following file:
- VUEngine-Core/source/Entity/Container/Stage/Stage.h