WorldAttributes Struct Reference

#include <Sprite.h>

# Public Attributes

uint16 head
int16 gx
int16 gp
int16 gy
uint16 mx
int16 mp
uint16 my
uint16 w
uint16 h
uint16 param
uint16 ovr
uint16 spacer [5]

# Detailed Description

Represents an entry in WORLD space in DRAM

Definition at line 56 of file Sprite.h.

# Member Data Documentation

# gp

int16 WorldAttributes::gp

Definition at line 60 of file Sprite.h.

# gx

int16 WorldAttributes::gx

Definition at line 59 of file Sprite.h.

# gy

int16 WorldAttributes::gy

Definition at line 61 of file Sprite.h.

# h

uint16 WorldAttributes::h

Definition at line 66 of file Sprite.h.

# head

uint16 WorldAttributes::head

Definition at line 58 of file Sprite.h.

# mp

int16 WorldAttributes::mp

Definition at line 63 of file Sprite.h.

# mx

uint16 WorldAttributes::mx

Definition at line 62 of file Sprite.h.

# my

uint16 WorldAttributes::my

Definition at line 64 of file Sprite.h.

# ovr

uint16 WorldAttributes::ovr

Definition at line 68 of file Sprite.h.

# param

uint16 WorldAttributes::param

Definition at line 67 of file Sprite.h.

# spacer

uint16 WorldAttributes::spacer[5]

Definition at line 69 of file Sprite.h.

# w

uint16 WorldAttributes::w

Definition at line 65 of file Sprite.h.


The documentation for this struct was generated from the following file:
  • VUEngine-Core/source/Component/VisualComponent/Sprite/Sprite.h